|Subject:||i need help in compression algorithm identification|
|Date:||Mon, 29 Jun 2020|
okay so, i'm modding a game which has compressed files, as far i could see,=
it has apparently 2 "compression patterns", files starting with "00 05" an=
d "00 07". I was able to get some samples (compressed files) and the respec=
tive decompressed ones, (through the in-game memory the decompressed ones a=
re accessible). i'm asking for help because i have no experience in that ma=
tter, and i hope someone could help me.