Archive of comp.graphics.algorithms for May 2008
The following articles have been archived for May 2008 from comp.graphics.algorithms:
- how to find projection of a point on a line. posted on Wed, 28 May 2008
- Tangent Circles posted on Tue, 27 May 2008
- extract rotation angle from 3D for a 2D image posted on Mon, 26 May 2008
- Looking for a solid implementation of despeckling and deskewing posted on Sat, 24 May 2008
- Converting Ellipse To Polygon posted on Fri, 23 May 2008
- Can a GUI be designed entirely in HTML code? posted on Thu, 22 May 2008
- how to find the corners and edges of an object ? posted on Wed, 21 May 2008
- How to resample continuosly time data to be represented real time ? posted on Wed, 21 May 2008
- Diametric points posted on Tue, 20 May 2008
- What lossless (video) compression algorithms are there ? posted on Tue, 20 May 2008
- Relation ship of constants in yuv<->rgb formula's ? posted on Sun, 18 May 2008
- Which color space would be best for lossless compression purposes ? posted on Sat, 17 May 2008
- Warning: Wikipedia RGB to Y'UV and Y'UV to RGB formula's are flawed. posted on Sat, 17 May 2008
- Cubic B-Spline to Cubic Beziers posted on Thu, 15 May 2008
- Multiple RGBA sources. posted on Thu, 15 May 2008
- 3D Lut algorithms posted on Mon, 12 May 2008
- 12 parameter affine transformation posted on Mon, 12 May 2008
- points and vectors confusion posted on Mon, 12 May 2008
- optimal isovalue posted on Sat, 10 May 2008
- Sub-image Locating posted on Wed, 7 May 2008
- Fitting a quadrilateral to pixels posted on Fri, 2 May 2008